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<li class="navelem"><a class="el" href="../../d2/d75/namespacecv.html">cv</a></li><li class="navelem"><a class="el" href="../../df/db9/namespacecv_1_1xphoto.html">xphoto</a></li>  </ul>
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<div class="header">
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<a href="#nested-classes">Classes</a> &#124;
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<div class="contents">
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="nested-classes"></a>
Classes</h2></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d7/d71/classcv_1_1xphoto_1_1GrayworldWB.html">GrayworldWB</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">Gray-world white balance algorithm.  <a href="../../d7/d71/classcv_1_1xphoto_1_1GrayworldWB.html#details">More...</a><br /></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d4/d3b/classcv_1_1xphoto_1_1LearningBasedWB.html">LearningBasedWB</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">More sophisticated learning-based automatic white balance algorithm.  <a href="../../d4/d3b/classcv_1_1xphoto_1_1LearningBasedWB.html#details">More...</a><br /></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d1/d8b/classcv_1_1xphoto_1_1SimpleWB.html">SimpleWB</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">A simple white balance algorithm that works by independently stretching each of the input image channels to the specified range. For increased robustness it ignores the top and bottom \(p\%\) of pixel values.  <a href="../../d1/d8b/classcv_1_1xphoto_1_1SimpleWB.html#details">More...</a><br /></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d1/db3/classcv_1_1xphoto_1_1TonemapDurand.html">TonemapDurand</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">This algorithm decomposes image into two layers: base layer and detail layer using bilateral filter and compresses contrast of the base layer thus preserving all the details.  <a href="../../d1/db3/classcv_1_1xphoto_1_1TonemapDurand.html#details">More...</a><br /></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/d7a/classcv_1_1xphoto_1_1WhiteBalancer.html">WhiteBalancer</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">The base class for auto white balance algorithms.  <a href="../../d9/d7a/classcv_1_1xphoto_1_1WhiteBalancer.html#details">More...</a><br /></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="enum-members"></a>
Enumerations</h2></td></tr>
<tr class="memitem:ga2fc5a9661c1338a823fb3290673a880d"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../de/daa/group__xphoto.html#ga2fc5a9661c1338a823fb3290673a880d">Bm3dSteps</a> { <br />
&#160;&#160;<a class="el" href="../../de/daa/group__xphoto.html#gga2fc5a9661c1338a823fb3290673a880da328ff1593300c0e4f7a2c5b7959528de">BM3D_STEPALL</a> = 0, 
<br />
&#160;&#160;<a class="el" href="../../de/daa/group__xphoto.html#gga2fc5a9661c1338a823fb3290673a880da0336e7fa2abd0b644fdd47466c4dc51f">BM3D_STEP1</a> = 1, 
<br />
&#160;&#160;<a class="el" href="../../de/daa/group__xphoto.html#gga2fc5a9661c1338a823fb3290673a880da8bba899283ff32425773b96c8b577ed2">BM3D_STEP2</a> = 2
<br />
 }<tr class="memdesc:ga2fc5a9661c1338a823fb3290673a880d"><td class="mdescLeft">&#160;</td><td class="mdescRight">BM3D algorithm steps.  <a href="../../de/daa/group__xphoto.html#ga2fc5a9661c1338a823fb3290673a880d">More...</a><br /></td></tr>
</td></tr>
<tr class="separator:ga2fc5a9661c1338a823fb3290673a880d"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:gaac254ca51291f930a86502adc834a87d"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../de/daa/group__xphoto.html#gaac254ca51291f930a86502adc834a87d">InpaintTypes</a> { <br />
&#160;&#160;<a class="el" href="../../de/daa/group__xphoto.html#ggaac254ca51291f930a86502adc834a87da4e1f6f6e76837e282aff24dc73f97bf3">INPAINT_SHIFTMAP</a> = 0, 
<br />
&#160;&#160;<a class="el" href="../../de/daa/group__xphoto.html#ggaac254ca51291f930a86502adc834a87dab95b58c30e74bb1dd6ad77fa5d75140b">INPAINT_FSR_BEST</a> = 1, 
<br />
&#160;&#160;<a class="el" href="../../de/daa/group__xphoto.html#ggaac254ca51291f930a86502adc834a87daedfca54293916a29f9e3bca4e780c520">INPAINT_FSR_FAST</a> = 2
<br />
 }<tr class="memdesc:gaac254ca51291f930a86502adc834a87d"><td class="mdescLeft">&#160;</td><td class="mdescRight">Various inpainting algorithms.  <a href="../../de/daa/group__xphoto.html#gaac254ca51291f930a86502adc834a87d">More...</a><br /></td></tr>
</td></tr>
<tr class="separator:gaac254ca51291f930a86502adc834a87d"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:gac867e23ce513e1b12612a5a34a97b264"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../de/daa/group__xphoto.html#gac867e23ce513e1b12612a5a34a97b264">TransformTypes</a> { <a class="el" href="../../de/daa/group__xphoto.html#ggac867e23ce513e1b12612a5a34a97b264a5839ae8a6c539e4efcfb9bd59ccbee70">HAAR</a> = 0
 }<tr class="memdesc:gac867e23ce513e1b12612a5a34a97b264"><td class="mdescLeft">&#160;</td><td class="mdescRight">BM3D transform types.  <a href="../../de/daa/group__xphoto.html#gac867e23ce513e1b12612a5a34a97b264">More...</a><br /></td></tr>
</td></tr>
<tr class="separator:gac867e23ce513e1b12612a5a34a97b264"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="func-members"></a>
Functions</h2></td></tr>
<tr class="memitem:ga95fba1ce3eb262ed1b5dbb4385f8b590"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../de/daa/group__xphoto.html#ga95fba1ce3eb262ed1b5dbb4385f8b590">applyChannelGains</a> (<a class="el" href="../../dc/d84/group__core__basic.html#ga353a9de602fe76c709e12074a6f362ba">InputArray</a> src, <a class="el" href="../../dc/d84/group__core__basic.html#gaad17fda1d0f0d1ee069aebb1df2913c0">OutputArray</a> dst, float gainB, float gainG, float gainR)</td></tr>
<tr class="memdesc:ga95fba1ce3eb262ed1b5dbb4385f8b590"><td class="mdescLeft">&#160;</td><td class="mdescRight">Implements an efficient fixed-point approximation for applying channel gains, which is the last step of multiple white balance algorithms.  <a href="../../de/daa/group__xphoto.html#ga95fba1ce3eb262ed1b5dbb4385f8b590">More...</a><br /></td></tr>
<tr class="separator:ga95fba1ce3eb262ed1b5dbb4385f8b590"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:gadf4af6c1e77be6a1e243067b1291e1f6"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../de/daa/group__xphoto.html#gadf4af6c1e77be6a1e243067b1291e1f6">bm3dDenoising</a> (<a class="el" href="../../dc/d84/group__core__basic.html#ga353a9de602fe76c709e12074a6f362ba">InputArray</a> src, <a class="el" href="../../dc/d84/group__core__basic.html#gaf77c9a14ef956c50c1efd4547f444e63">InputOutputArray</a> dstStep1, <a class="el" href="../../dc/d84/group__core__basic.html#gaad17fda1d0f0d1ee069aebb1df2913c0">OutputArray</a> dstStep2, float h=1, int templateWindowSize=4, int searchWindowSize=16, int blockMatchingStep1=2500, int blockMatchingStep2=400, int groupSize=8, int slidingStep=1, float beta=2.0f, int normType=cv::NORM_L2, int step=cv::xphoto::BM3D_STEPALL, int transformType=cv::xphoto::HAAR)</td></tr>
<tr class="memdesc:gadf4af6c1e77be6a1e243067b1291e1f6"><td class="mdescLeft">&#160;</td><td class="mdescRight">Performs image denoising using the Block-Matching and 3D-filtering algorithm <a href="http://www.cs.tut.fi/~foi/GCF-BM3D/BM3D_TIP_2007.pdf">http://www.cs.tut.fi/~foi/GCF-BM3D/BM3D_TIP_2007.pdf</a> with several computational optimizations. Noise expected to be a gaussian white noise.  <a href="../../de/daa/group__xphoto.html#gadf4af6c1e77be6a1e243067b1291e1f6">More...</a><br /></td></tr>
<tr class="separator:gadf4af6c1e77be6a1e243067b1291e1f6"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga467eecdf3ba4fc7abd0d2f3590ceee15"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../de/daa/group__xphoto.html#ga467eecdf3ba4fc7abd0d2f3590ceee15">bm3dDenoising</a> (<a class="el" href="../../dc/d84/group__core__basic.html#ga353a9de602fe76c709e12074a6f362ba">InputArray</a> src, <a class="el" href="../../dc/d84/group__core__basic.html#gaad17fda1d0f0d1ee069aebb1df2913c0">OutputArray</a> dst, float h=1, int templateWindowSize=4, int searchWindowSize=16, int blockMatchingStep1=2500, int blockMatchingStep2=400, int groupSize=8, int slidingStep=1, float beta=2.0f, int normType=cv::NORM_L2, int step=cv::xphoto::BM3D_STEPALL, int transformType=cv::xphoto::HAAR)</td></tr>
<tr class="memdesc:ga467eecdf3ba4fc7abd0d2f3590ceee15"><td class="mdescLeft">&#160;</td><td class="mdescRight">Performs image denoising using the Block-Matching and 3D-filtering algorithm <a href="http://www.cs.tut.fi/~foi/GCF-BM3D/BM3D_TIP_2007.pdf">http://www.cs.tut.fi/~foi/GCF-BM3D/BM3D_TIP_2007.pdf</a> with several computational optimizations. Noise expected to be a gaussian white noise.  <a href="../../de/daa/group__xphoto.html#ga467eecdf3ba4fc7abd0d2f3590ceee15">More...</a><br /></td></tr>
<tr class="separator:ga467eecdf3ba4fc7abd0d2f3590ceee15"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga6ecef774888036ddff15995512bdee39"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../dc/d84/group__core__basic.html#ga6395ca871a678020c4a31fadf7e8cc63">Ptr</a>&lt; <a class="el" href="../../d7/d71/classcv_1_1xphoto_1_1GrayworldWB.html">GrayworldWB</a> &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../de/daa/group__xphoto.html#ga6ecef774888036ddff15995512bdee39">createGrayworldWB</a> ()</td></tr>
<tr class="memdesc:ga6ecef774888036ddff15995512bdee39"><td class="mdescLeft">&#160;</td><td class="mdescRight">Creates an instance of <a class="el" href="../../d7/d71/classcv_1_1xphoto_1_1GrayworldWB.html" title="Gray-world white balance algorithm. ">GrayworldWB</a>.  <a href="../../de/daa/group__xphoto.html#ga6ecef774888036ddff15995512bdee39">More...</a><br /></td></tr>
<tr class="separator:ga6ecef774888036ddff15995512bdee39"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:gac8fb5636b27eac575f4a4c9c54dd1c7c"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../dc/d84/group__core__basic.html#ga6395ca871a678020c4a31fadf7e8cc63">Ptr</a>&lt; <a class="el" href="../../d4/d3b/classcv_1_1xphoto_1_1LearningBasedWB.html">LearningBasedWB</a> &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../de/daa/group__xphoto.html#gac8fb5636b27eac575f4a4c9c54dd1c7c">createLearningBasedWB</a> (const <a class="el" href="../../dc/d84/group__core__basic.html#ga1f6634802eeadfd7245bc75cf3e216c2">String</a> &amp;path_to_model=<a class="el" href="../../dc/d84/group__core__basic.html#ga1f6634802eeadfd7245bc75cf3e216c2">String</a>())</td></tr>
<tr class="memdesc:gac8fb5636b27eac575f4a4c9c54dd1c7c"><td class="mdescLeft">&#160;</td><td class="mdescRight">Creates an instance of <a class="el" href="../../d4/d3b/classcv_1_1xphoto_1_1LearningBasedWB.html" title="More sophisticated learning-based automatic white balance algorithm. ">LearningBasedWB</a>.  <a href="../../de/daa/group__xphoto.html#gac8fb5636b27eac575f4a4c9c54dd1c7c">More...</a><br /></td></tr>
<tr class="separator:gac8fb5636b27eac575f4a4c9c54dd1c7c"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga2b48b3b384b5c5ee1b15a2a01c26d5f1"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../dc/d84/group__core__basic.html#ga6395ca871a678020c4a31fadf7e8cc63">Ptr</a>&lt; <a class="el" href="../../d1/d8b/classcv_1_1xphoto_1_1SimpleWB.html">SimpleWB</a> &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../de/daa/group__xphoto.html#ga2b48b3b384b5c5ee1b15a2a01c26d5f1">createSimpleWB</a> ()</td></tr>
<tr class="memdesc:ga2b48b3b384b5c5ee1b15a2a01c26d5f1"><td class="mdescLeft">&#160;</td><td class="mdescRight">Creates an instance of <a class="el" href="../../d1/d8b/classcv_1_1xphoto_1_1SimpleWB.html" title="A simple white balance algorithm that works by independently stretching each of the input image chann...">SimpleWB</a>.  <a href="../../de/daa/group__xphoto.html#ga2b48b3b384b5c5ee1b15a2a01c26d5f1">More...</a><br /></td></tr>
<tr class="separator:ga2b48b3b384b5c5ee1b15a2a01c26d5f1"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga51a091aa54e26b3546316ce2c1df190b"><td class="memItemLeft" align="right" valign="top"><a class="el" href="../../dc/d84/group__core__basic.html#ga6395ca871a678020c4a31fadf7e8cc63">Ptr</a>&lt; <a class="el" href="../../d1/db3/classcv_1_1xphoto_1_1TonemapDurand.html">TonemapDurand</a> &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../de/daa/group__xphoto.html#ga51a091aa54e26b3546316ce2c1df190b">createTonemapDurand</a> (float gamma=1.0f, float contrast=4.0f, float saturation=1.0f, float sigma_color=2.0f, float sigma_space=2.0f)</td></tr>
<tr class="memdesc:ga51a091aa54e26b3546316ce2c1df190b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Creates <a class="el" href="../../d1/db3/classcv_1_1xphoto_1_1TonemapDurand.html" title="This algorithm decomposes image into two layers: base layer and detail layer using bilateral filter a...">TonemapDurand</a> object.  <a href="../../de/daa/group__xphoto.html#ga51a091aa54e26b3546316ce2c1df190b">More...</a><br /></td></tr>
<tr class="separator:ga51a091aa54e26b3546316ce2c1df190b"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ga14261b2fd705095a0c405da342fdff55"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../de/daa/group__xphoto.html#ga14261b2fd705095a0c405da342fdff55">dctDenoising</a> (const <a class="el" href="../../d3/d63/classcv_1_1Mat.html">Mat</a> &amp;src, <a class="el" href="../../d3/d63/classcv_1_1Mat.html">Mat</a> &amp;dst, const double sigma, const int psize=16)</td></tr>
<tr class="memdesc:ga14261b2fd705095a0c405da342fdff55"><td class="mdescLeft">&#160;</td><td class="mdescRight">The function implements simple dct-based denoising.  <a href="../../de/daa/group__xphoto.html#ga14261b2fd705095a0c405da342fdff55">More...</a><br /></td></tr>
<tr class="separator:ga14261b2fd705095a0c405da342fdff55"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:gab4febba6be53e5fddc480b8cedf51eee"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../de/daa/group__xphoto.html#gab4febba6be53e5fddc480b8cedf51eee">inpaint</a> (const <a class="el" href="../../d3/d63/classcv_1_1Mat.html">Mat</a> &amp;src, const <a class="el" href="../../d3/d63/classcv_1_1Mat.html">Mat</a> &amp;mask, <a class="el" href="../../d3/d63/classcv_1_1Mat.html">Mat</a> &amp;dst, const int algorithmType)</td></tr>
<tr class="memdesc:gab4febba6be53e5fddc480b8cedf51eee"><td class="mdescLeft">&#160;</td><td class="mdescRight">The function implements different single-image inpainting algorithms.  <a href="../../de/daa/group__xphoto.html#gab4febba6be53e5fddc480b8cedf51eee">More...</a><br /></td></tr>
<tr class="separator:gab4febba6be53e5fddc480b8cedf51eee"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:gac050a6e876298cb9713cd2c09db9a027"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../de/daa/group__xphoto.html#gac050a6e876298cb9713cd2c09db9a027">oilPainting</a> (<a class="el" href="../../dc/d84/group__core__basic.html#ga353a9de602fe76c709e12074a6f362ba">InputArray</a> src, <a class="el" href="../../dc/d84/group__core__basic.html#gaad17fda1d0f0d1ee069aebb1df2913c0">OutputArray</a> dst, int size, int dynRatio, int code)</td></tr>
<tr class="memdesc:gac050a6e876298cb9713cd2c09db9a027"><td class="mdescLeft">&#160;</td><td class="mdescRight">oilPainting See the book <a class="el" href="../../d0/de3/citelist.html#CITEREF_Holzmann1988">[39]</a> for details.  <a href="../../de/daa/group__xphoto.html#gac050a6e876298cb9713cd2c09db9a027">More...</a><br /></td></tr>
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<tr class="memitem:gac18ef93a7b1e65f703f7dc3b1e8e5235"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../de/daa/group__xphoto.html#gac18ef93a7b1e65f703f7dc3b1e8e5235">oilPainting</a> (<a class="el" href="../../dc/d84/group__core__basic.html#ga353a9de602fe76c709e12074a6f362ba">InputArray</a> src, <a class="el" href="../../dc/d84/group__core__basic.html#gaad17fda1d0f0d1ee069aebb1df2913c0">OutputArray</a> dst, int size, int dynRatio)</td></tr>
<tr class="memdesc:gac18ef93a7b1e65f703f7dc3b1e8e5235"><td class="mdescLeft">&#160;</td><td class="mdescRight">oilPainting See the book <a class="el" href="../../d0/de3/citelist.html#CITEREF_Holzmann1988">[39]</a> for details.  <a href="../../de/daa/group__xphoto.html#gac18ef93a7b1e65f703f7dc3b1e8e5235">More...</a><br /></td></tr>
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